The maximum humanly possible amount of money is about 1200-1300mk. This means that the maximum amount of money you could get is 3000mk, but it is impossible, since you would need to take him home in under a single second. The system works by starting at 3000mk and decreasing 10mk every 1 second. The vomit stains will disappear after saving. The recklessness is calculated from the cumulative whacks to the suspension, so bigger, faster jumps, make him vomit quicker, although driving slowly on the bumpy road banks works as well. If the player's driving is reckless enough, it will make Jouko vomit in your car, making your dirtiness bar skyrocket. He can be picked up while he is in rag doll mode and lifted into any vehicle, though he will not pay the player for the ride anymore. If the player gets out of the vehicle and walks into Jouko, he can be knocked to the ground, falling asleep and snoring. He can not be picked up in the, Kekmet, Jonnez or Gifu.ĭriving during the night can be dangerous since there is a high risk of crossing paths with a wild moose (elk) with fatal consequences. Jouko can be picked up in the Satsuma, as well as Hayosiko, Ferndale and Ruscko. The amount of money he gives depends on how fast he was taken home. If the player waits long enough, Jouko will not give the money and get out of the car. Upon arrival, he pays a sum between mk (read the money reward system section for more information) and gracefully steps out of the car. Shortly after crossing the railway line, Jouko's house (grey house) is on the right. Drive past Fleetari Repair Shop and continue south on the dirt roads. From there, travel towards Loppe via the dirt roads or the highway.
Jouko requests the player to pick him up from Pub Nappo and drive him to his house. Jouko's dropoff point, notice how he knocks himself out with the door of the Satsuma.ĭriving a drunk home is an odd job that starts with a phone call from Jouko in the middle of the night, around 02:00, when Pub Nappo closes.